State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2024

Top 5 Stickman Games in South America: Q1 2024 Performance

Discover how the top 5 Stickman games performed in South America during Q1 2024, with insights into their downloads, revenue, and active users.

Top 5 Stickman Games in South America: Q1 2024 Performance

In the first quarter of 2024, the top 5 Stickman games in South America showed varying trends in downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive overview of their performance on a unified platform, combining both iOS and Android metrics.

Supreme Duelist by Neron's Brother saw a consistently high number of weekly downloads, starting at around 305K in early January and ending at approximately 244K in late March. The game experienced a slight dip mid-quarter but recovered towards the end. Weekly revenue fluctuated, peaking at $16 in early March and closing the quarter at $8. Active users remained strong, starting at about 3.7M and ending at 3.9M, with noticeable growth in February and March.

Stick Party 234 MiniGames from PlayMax Game Studio had a solid start with 310K weekly downloads, which gradually decreased to 229K by the end of March. The game’s weekly revenue saw a peak of $139 in early January and maintained a steady range between $55 and $101 for the rest of the quarter. Active users hovered around 2.8M initially, slightly dropping to 2.4M by the end of March.

Stickman Warriors by SkySoft Studio experienced a moderate start in weekly downloads with 140K, gradually increasing to 154K by the end of the quarter. Revenue showed a growing trend, starting from $525 and peaking at $444 in late March. Active users followed a similar upward trend, beginning at 707K and reaching 722K by the end of the quarter.

Stick Hero: Tower Defense from Rocket Succeed Together had a steady number of weekly downloads, starting at 94K and peaking at 110K mid-quarter before settling at 91K by the end. Revenue remained minimal, with peaks of $10 in late February and $6 in late March. Active users began at 514K and fluctuated slightly, ending at 494K.

Finally, Stick War: Legacy by Max Games Studios had a steady weekly download rate, starting at 93K and ending at 66K. The game’s revenue peaked at $1.5K in late February but saw a decrease to $735 by the end of March. Active users remained relatively stable, starting at 220K and closing at 176K.

This data, sourced from Sensor Tower, highlights the dynamic performance of these top Stickman games in South America. For more detailed insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024